
The Outer Worlds 2 Set to Take Off on October 29
If you thought Halcyon was bad, just wait until you visit Arcadia. In the The Outer Worlds 2 Direct, we provided a closer look at The Outer Worlds 2—Obsidian's signature satire and storytelling cranked to eleven. From branching chaos to faction-fueled futures, everything unfolds across Arcadia: a lawless new frontier where your choices cut deeper, the stakes hit harder, and the corporations somehow got even worse. Bigger choices, weirder science, stranger weapons, and even worse decisions. Just the way we like it. Cut off from Earth, Arcadia is a colony cracking under pressure, torn apart by space-time rifts, shifting alliances, and three power-hungry factions locked in a war for control. It's louder, riskier, and more unpredictable than anything the Halcyon system ever threw at you.
You've been sent in as an Earth Directorate agent, but how you handle the mission—who you help, hinder, or exploit—is entirely your call. Build your character with expanded traits, flaws, and backgrounds that shape every decision and unlock new ways to fight, sneak, talk, or blow things up. Arcadia isn't just bigger. It's meaner, messier, and more reactive than ever. The only thing standing between it and total collapse? You. Probably.
You've been sent in as an Earth Directorate agent, but how you handle the mission—who you help, hinder, or exploit—is entirely your call. Build your character with expanded traits, flaws, and backgrounds that shape every decision and unlock new ways to fight, sneak, talk, or blow things up. Arcadia isn't just bigger. It's meaner, messier, and more reactive than ever. The only thing standing between it and total collapse? You. Probably.